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Tue Sep 30, 2014, 02:43 PM

Battlefield Hardline Dev Responds to Criticisms About Police Militarization

Battlefield Hardline developer Visceral Games has responded to criticisms about the game's depiction of a militarized police force in the wake of real-world issues on the topic making headlines in the United States recently. Creative director Ian Milham told Polygon that Hardline is not meant to be social commentary, but rather a cop drama "romp."

"The issue has come to the forefront in a way we didn't anticipate," Milham said about police militarization in the US and Hardline's representation of it. "But from the beginning, it was something that we had to think about. I think we've tried to choose the scenarios and content we're showing to be responsible, and to be honest about what we're trying and not trying to accomplish with the game."

Milham added that there are no depictions of riots or ways you can harm innocent bystanders in Hardline. Overall, he said he understands the criticisms the game has faced, but explained that things like the debate about whether or not police should have tanks is outside of his purview.

"In our game, you need the tank because you're trying to recover the thing the bad guys have and it makes sense," he said.

Hardline launches in February 2015 for Xbox 360, Xbox One, PlayStation 3, PlayStation 4, and PC. A beta for the game will be held on all platforms sometime before the end of the year. "


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