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Hardware: Gigabyte GA-P35-DS3L Intel Q6600 o/c to 3.0GHz 8GB Corsair RAM (two TWIN2X4096-6400C4DHX, set to 667MHz, 4-4-4-12 @ 2.0v stable - is rated to do 800mhz, 4-4-4-12 @ 2.1v) Windows Vista Ultimate 64-bit
1. RAM usage compared to 32-bit Ultimate edition is slightly more (initial boot usage is 900MB for 32-bit, 1.1GB for 64-bit)
2. Windows performance index shot up for all components; SATA performance really picked up. (Vista performance index, in 32-bit, put 5.3 for the HD. In 64-bit, went to 5.8. Everything else is already 5.9, but properly written drivers mean the difference between low and high scores too.)
3. Two old apps (truespace 3, truespace 4), from 1997, would not work in Win64 or under virtualized machines using Win2k or WinXP (virtualbox, vmware, virtualPC) - the same apps work perfectly in vista32 without needing compatibility mode. Core cause is a compatibility issue with opengl and the only solution is to buy a new version (6.6 or newer)
4. Photoshop CS3 and Bryce 6.1 work perfectly. Both, being 32-bit, only see 3.5GB, but can use ALL of it as there is no OS hogging 900MB or more. With Bryce, my need for truespace is superceded.
5. SiSoft Sandra, Speedfan, and various other testing apps (32-bit) do not work fully. Disabling signed drivers renders Vista64 unusable.
6. Once the license key is activated, it can NOT be re-used. It took an hour of searching Microsoft's KB pages to find anything even alluding to this. Surely this question could have been addressed up front, as it is the sort people would readily ask.
7. Sound Blaster Fatal1ty works, albeit with 32-bit drivers.
8. Canon's RAW plug-in for Windows explorer works, albeit 32-bit. Am contacting support to beg for 64-bit compatibility.
9. Sony's RAW plug-in for Windows explorer is not supported. Am contacting support to beg for 64-bit compatibility.
10. Olympus's plug-in for Windows explorer works, in 64-bit! They were early to get on the bandwagon, knowing why people would bother with 64-bit in the first place.
11. Adobe flash plugin is not supported in 64-bit IE. Works in 32-bit firefox.
12. If vmware or microsoft would incorporate opengl or better directx in virtualization, the old apps will work.
13. Virtualizing 32-bit guest OS under 64-bit host yields no noteworthy performance drop.
14. With luck, MS will release 64-bit versions of their games, since they pitched 64-bit Vista for game players on their own web site (along with databases and other forms of fast number crunching.)
15. Some people report success with games on Vista64. I don't play games much anymore, so I cannot say. There are compatibility lists online that show which games work and how well, of course...
16. Kaspersky Internet Security is 32-bit. Trend Micro Internet Security has a true 64-bit version.
All in all, Vista64 is rather good. Even despite its memory footprint. I'm going to stick with it; the 64-bit license is on its way ($30 cheaper via newegg than from MS directly, oddly). Now if Microsoft can convince developers to go 64-bit, it'll be so much the better for end users. (Adobe claims to re-compile Photoshop would be an intensive process. Given how readily other developers re-compiled benchmarking apps from 32- to 64-bit, one has to wonder if Adobe is telling the complete truth, as rumor has it they are working on a web-based version of Photoshop and would rather work on that... Software as a Subscription too, no doubt. Money for nothing, but that bit is unsubstantiated tinfoil fodder...)
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