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DetlefK

(16,423 posts)
Wed Jan 15, 2020, 01:44 PM Jan 2020

For all you astronomers: A browser-game where you simulate a solar system.

http://www.stefanom.org/spc/#

The goal is to design a solar system with as many planets as possible but without planets colliding with each other. The tricky part is that the planets also have gravitational attraction with each other.




This was programmed by an astronomer. When the game originally came out a few years ago, he said in an interview that he sent it out to his astronomer colleagues for testing and mysteriously no more work got done that afternoon.
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For all you astronomers: A browser-game where you simulate a solar system. (Original Post) DetlefK Jan 2020 OP
Sounds fascinating and just the thing to keep me from postponing all the work I need to do! Karadeniz Jan 2020 #1
This was fun Boomer Jan 2020 #2
nice! JohnnyRingo Jan 2020 #3
K&R burrowowl Jan 2020 #4
Decades ago I had an app on my Apple II where you could create solar systems. It was a blast! Nitram Jan 2020 #5
thank you llashram Jan 2020 #6
That is crazy Gore1FL Jan 2020 #7
As a physicist relayerbob Jan 2020 #8
The orbits are elliptic. DetlefK Jan 2020 #9

Nitram

(22,801 posts)
5. Decades ago I had an app on my Apple II where you could create solar systems. It was a blast!
Thu Jan 16, 2020, 01:30 PM
Jan 2020

Some were so unstable they went out of existence very quickly. Others lasted much longer before a collision destabilized them.

Gore1FL

(21,132 posts)
7. That is crazy
Thu Jan 16, 2020, 08:44 PM
Jan 2020

I cannot tell you how much my eyes hurt tracking all of those objects. But I'd do it again!

relayerbob

(6,544 posts)
8. As a physicist
Mon Jan 20, 2020, 12:45 AM
Jan 2020

I find this game too unrealistic to really be interesting. Sorry about that. No planets smaller than earth. Circular, non-elliptical orbits. No solid evidence that any real system has many, much less a dozen planets orbiting within 2AU of the sun - there's a reason behind orbital mechanics and why things work the way they do. Further, pausing it for careful placement of the planets allow approximate doubling of whatever your initial conditions are. Seems more like a good exercise in programming skills. I know, I'm a spoil-sport, probably a grammar nazi too, lol

Building super explosive systems is more interesting to me. See how many planets can be ejected into interstellar space.

DetlefK

(16,423 posts)
9. The orbits are elliptic.
Tue Jan 21, 2020, 07:27 AM
Jan 2020

If you put a heavy planet close to the Sun you can see that the center of mass is no longer inside the Sun.

Also, I doubt that numerically solving a 12-body-problem is a trivial task.

And the 2AU limit is because this is a game: There needs to be a condition to challenge the player.

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